home *** CD-ROM | disk | FTP | other *** search
/ Minami 49 / MINAMI49.ISO / Extra / winamp503_full.exe / Plugins / Milkdrop / Krash - interwoven (nightmare weft).milk < prev    next >
INI File  |  2003-09-30  |  4KB  |  100 lines

  1. [preset00]
  2. fRating=3
  3. fGammaAdj=2
  4. fDecay=1
  5. fVideoEchoZoom=1.816695
  6. fVideoEchoAlpha=0.4
  7. nVideoEchoOrientation=1
  8. nWaveMode=5
  9. bAdditiveWaves=1
  10. bWaveDots=1
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=1
  18. bDarken=1
  19. bSolarize=1
  20. bInvert=0
  21. fWaveAlpha=1
  22. fWaveScale=0.498315
  23. fWaveSmoothing=0.75
  24. fWaveParam=0
  25. fModWaveAlphaStart=0.75
  26. fModWaveAlphaEnd=0.95
  27. fWarpAnimSpeed=1
  28. fWarpScale=1
  29. fZoomExponent=1
  30. fShader=0
  31. zoom=1
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=0
  37. warp=1
  38. sx=1
  39. sy=1
  40. wave_r=0.5
  41. wave_g=0.5
  42. wave_b=0.5
  43. wave_x=0.5
  44. wave_y=0.95
  45. ob_size=0.005
  46. ob_r=0
  47. ob_g=0
  48. ob_b=0
  49. ob_a=1
  50. ib_size=0
  51. ib_r=0
  52. ib_g=0
  53. ib_b=0
  54. ib_a=0
  55. nMotionVectorsX=31.199999
  56. nMotionVectorsY=2.280001
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=2.5
  60. mv_r=1
  61. mv_g=1
  62. mv_b=0.8
  63. mv_a=0.1
  64. per_frame_1=warp=0;
  65. per_frame_2=
  66. per_frame_3=framethird = frame%3;
  67. per_frame_4=
  68. per_frame_5=x1 = 0.5 + 0.15*sin(0.416*time) + 0.15*sin(0.832*time) + 0.1*sin(1.324*time);
  69. per_frame_6=x2 = 0.5 + 0.15*sin(0.341*time) + 0.15*sin(0.768*time) + 0.1*sin(1.523*time);
  70. per_frame_7=x3 = 0.5 + 0.15*sin(0.287*time) + 0.15*sin(0.913*time) + 0.1*sin(1.142*time);
  71. per_frame_8=r1 = 0.5 + 0.15*sin(0.512*time) + 0.15*sin(0.943*time) + 0.1*sin(1.024*time);
  72. per_frame_9=r2 = 0.5 + 0.15*sin(0.483*time) + 0.15*sin(0.879*time) + 0.1*sin(1.423*time);
  73. per_frame_10=r3 = 0.5 + 0.15*sin(0.531*time) + 0.15*sin(0.671*time) + 0.1*sin(1.442*time);
  74. per_frame_11=g1 = 0.5 + 0.15*sin(0.248*time) + 0.15*sin(0.829*time) + 0.1*sin(1.623*time);
  75. per_frame_12=g2 = 0.5 + 0.15*sin(0.461*time) + 0.15*sin(0.699*time) + 0.1*sin(1.254*time);
  76. per_frame_13=g3 = 0.5 + 0.15*sin(0.397*time) + 0.15*sin(0.768*time) + 0.1*sin(1.157*time);
  77. per_frame_14=b1 = 0.5 + 0.15*sin(0.211*time) + 0.15*sin(0.652*time) + 0.1*sin(1.865*time);
  78. per_frame_15=b2 = 0.5 + 0.15*sin(0.333*time) + 0.15*sin(0.978*time) + 0.1*sin(1.359*time);
  79. per_frame_16=b3 = 0.5 + 0.15*sin(0.475*time) + 0.15*sin(0.791*time) + 0.1*sin(1.011*time);
  80. per_frame_17=wave_x = if(equal(framethird,0),x1,if(equal(framethird,1),x2,x3));
  81. per_frame_18=wave_r = if(equal(framethird,0),r1,if(equal(framethird,1),r2,r3));
  82. per_frame_19=wave_g = if(equal(framethird,0),g1,if(equal(framethird,1),g2,g3));
  83. per_frame_20=wave_b = if(equal(framethird,0),b1,if(equal(framethird,1),b2,b3));
  84. per_frame_21=
  85. per_frame_22=volume = 0.3*(bass+mid);
  86. per_frame_23=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
  87. per_frame_24=lastbeat = lastbeat + equal(lastbeat,0)*time;
  88. per_frame_25=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
  89. per_frame_26=peakbass_att = max(bass_att,peakbass_att);
  90. per_frame_27=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
  91. per_frame_28=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
  92. per_frame_29=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.99 + (1-above(time - lastbeat, 2*beatrate))*0.998);
  93. per_frame_30=lastbeat = beat*time + (1-beat)*lastbeat;
  94. per_frame_31=peakbass_att = max(peakbass_att,1.1*meanbass_att);
  95. per_frame_32=dx = if(beat,1-2*rand(2),0);
  96. per_frame_33=ob_a = if(beat,0,0.65);
  97. per_frame_34=mv_a = if(beat,1,0.05);
  98. per_pixel_1=dy = 0.004 + 0.0005*sin(10*x+0.459*time) + 0.0005*sin(14*x+0.325*time) + 0.0005*sin(1.231*time);
  99. per_pixel_2=//dx = dx + 0.0001*sin(9*y+0.612*time) + 0.0001*sin(13*y+0.429*time) + 0.0001*sin(1.027*time);
  100.